Adding Realistic Movement To Your Rubik Cube Using SceneView and SwiftUI

Customizing our Rubik cube

Mark Lucking
Better Programming
Published in
4 min readMar 21, 2022

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Photo by aaron boris on Unsplash

The other week I published a piece on building a Rubik cube using SceneKit and SwiftUI. I said in that article it wasn’t finished. A completion I spend some days getting to work over the following week. This is part two of that work.

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Coding for 35+ years, enjoying using and learning Swift/iOS development. Writer @ Better Programming, @The StartUp, @Mac O’Clock, Level Up Coding & More