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5 Crucial Developer Tweaks For New M1 Macs

Tate Galbraith
Better Programming
Published in
5 min readDec 2, 2021

Photo by Dmitry Chernyshov on Unsplash

Those new M1 MacBook Pros are pretty shiny, right? They’re loaded with a ton of new features and efficiency improvements. They run circles around the last generation of machines and show some pretty impressive performance numbers (thanks to Dario Radečić for the benchmarks).

What about the big elephant in the room? The architecture change.

Source.

The M1 chip is ARM-based, which means you’ll no longer be living in the world of x86–64. This has implications for some of the applications you’ll be running. Especially if you’re compiling, building images, or working with applications that have yet to release natively for M1.

In this article we’ll look at some important tweaks to make, applications to install, and general tips for integrating your existing workflow into the new platform.

1. Use Rosetta 2 for Compatibility

This is the first thing you’ll need to do on your new Mac. Rosetta 2 is a compatibility layer that will allow applications that aren’t compatible with M1 to run inside a special…

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Tate Galbraith
Tate Galbraith

Written by Tate Galbraith

Software Engineer @mixhalo & die-hard Rubyist. Amateur Radio operator with a love for old technology. Tweet at me: https://twitter.com/@Tate_Galbraith

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amd64

i think you mean x86 here

1

Thanks for sharing this piece Tate!